Alien Green

alien_shirt_000_2k

Alien geometry sculpted in Zbrush, then retopologized and rigged in Houdini. Textures created with Substance Designer (skin, cloth, hat weave) and Substance Painter. Effects created with VEX in Houdini. Shirt created and simulated with Houdini Vellum. Shirt logo created in Photoshop based on classic X-files image.

alien_shirt_v2_pose
Alien rig posed in Houdini with vellum shirt highlighted. 
retopo_head
Left: Dynamesh sculpt from Zbrush. Right: Mesh after retopology in Houdini.
rig_bones
Bones and IK/FK rig controls in Houdini. 
proxy_rig_demo
Proxy geometry for rig posed before capture.
skinning_skate
Bone weights visualized after capture and some minor weight painting.
alien_teleport
Teleport animation created using VEX noise and VDB network.
alien_teleport_hat
Hat beam effect created using carve SOP and VEX shading.

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