Mausoleum Ghost

Mausoleum Ghost, 2018. Mausoleum and graves modeled in Maya and textured with Quixel Suite. plants created using Forester for C4D. Smoke effects created in Houdini. Ghost liquid created with Realflow for C4D. Rendered with Octane.


Fluid simulation in Realflow for C4D.
Mausoleum with ambient occlusion baked in Arnold after modeling in Maya.
Render test from a bugs eye view.

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